# A little math utility for common operations. Don't expect any high-level # mathematical operations nor godly optimizations expected from a typical math # library, it's just basic high school type of shit in all aspects. { pkgs, lib, self }: rec { /* Returns the absolute value of the given number. Type: abs :: Int -> Int Example: abs -4 => 4 abs (1 / 5) => 0.2 */ abs = number: if number < 0 then -(number) else number; /* Exponentiates the given base with the exponent. Type: pow :: Int -> Int -> Int Example: pow 2 3 => 8 pow 6 4 => 1296 */ pow = base: exponent: # I'll just make this as a tail recursive function instead. let absValue = abs exponent; iter = product: counter: max-count: if counter > max-count then product else iter (product * base) (counter + 1) max-count; value = iter 1 1 absValue; in if exponent < 0 then (1 / value) else value; /* Returns a boolean whether the given number is within the given (inclusive) range. Type: isWithinRange :: Number -> Number -> Number -> Bool Example: isWithinRange 30 50 6 => false isWithinRange 0 100 75 => true */ isWithinRange = min: max: number: (lib.max number min) <= (lib.min number max); /* Given a number, make it grow by given amount of percentage. A value of 100 should make the number doubled. Type: grow :: Number -> Number -> Number Example: grow 4 50.0 => 2 grow 55.5 100 => 111 */ grow = value: number: number + (percentage number value); /* Similar to `grow` but only limits to be within the given (inclusive) range. Type: grow' :: Number -> Number -> Number -> Number Example: grow' 0 255 12 100 => 24 grow' 1 10 5 (-200) => 1 */ grow' = min: max: value: number: let res = grow number value; in lib.min max (lib.max res min); /* Given a number, return its value by the given percentage. Type: percentage :: Number -> Number -> Number Example: percentage 100.0 4 => 4 percentage 200.0 5 => 10 percentage 55.4 58 => 32.132 percentage 0 24654 => 0 */ percentage = value: number: if value == 0 then 0 else number / (100.0 / value); /* Given a number, round up (or down) its number to the nearest integer. Type: round :: Number -> Number Example: round 3.5 => 4 round 2.3 => 2 round 2.7 => 3 */ round = number: let number' = builtins.floor number; difference = number - number'; in if difference >= 0.5 then (number' + 1) else number'; }