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25 lines
1.5 KiB
Org Mode
25 lines
1.5 KiB
Org Mode
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:PROPERTIES:
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:ID: 360f59a5-d18b-49d6-8213-062ba4bfea7e
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:END:
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#+title: Monster Hunter art style
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#+date: 2022-05-21 08:14:14 +08:00
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#+date_modified: 2022-05-21 08:48:54 +08:00
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#+language: en
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- this only applies to the mainline games and spin-offs that are very similar to it
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- [[roam:Monster Hunter]] mainly drawn in 3D roam:Anime style, akin to 3D [[roam:Phantasy Star]] games
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- the mantra of this series is an alternate universe with a grounded take on monster designs;
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the monsters have a realistic and grounded take on their designs mostly inspired from real-life fauna;
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all of their designs relate to their abilities and how they interact with their usual environments
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- Ukanlos is a monster mainly found in icelands;
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featuring a jaw shovelling through the snow;
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its body structure also enables it to swim through the snow
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- Tigrex is a great and simple example;
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a combination of tyrannosaurus rex and a tiger mainly hunting with violent persistence alone
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- Nargacuga is a monster similar to Tigrex except with a jet-black hide, bladed wings, and a spiked tail intended for quick and silent hunting;
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it is another example of simple and great grounded design
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- even in other installments like Monster Hunter: Rise with the presentation of the world as magical, the monsters within it still has a grounded take;
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- even in older games, there is a level of realism and can be seen up close from their 3D models;
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it is pretty fantastic to see that kind of detail :)
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