It usually involves something like wanting to create a 2.5D fighting game rivalling [[https://en.wikipedia.org/wiki/Arc_System_Works][Arc System Works]], a gorgeous anime-inspired illustration, [[https://www.youtube.com/watch?v=TF9I1GxNdJQ][a flashy short animation]], or [[https://www.youtube.com/watch?v=ZwR0zFe57Y4][a cool-looking demoscene]].
You can [[id:0dbfee88-cdce-48d1-9a10-23fc12d9bcd5][Refer to advanced resources when skill-building for a solid short-term goal]] to clear your specific example similar to a final proof-reading before you submit your paper.
- With the tree of to-be-understood underlying concepts, take a peek between each underlying concepts of various depths until you can easily see the connections between them.
Not every attempts of skill acquisition is suitable with this workflow with some skills need more experiments than others.
The above workflow is more suitable to acquire advanced skills than entry-level skills where aiming for a perfect first try is (obviously) not an attractive goal.