Make notes on creativity and ideas

With updates on how it relates on note-taking (among other things).
Since I have note-taking notes, that's the only thing to relate to right
now but there is a lot of untouched thoughts on other things such as
programming and illustration generally how inspirations and innovations
came from already existing things.

That's how successors are generally made but that goes for another
writing session.
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Gabriel Arazas 2021-07-05 13:44:50 +08:00
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#+title: Evergreen notes
#+date: "2020-05-07 21:53:21 +08:00"
#+date_modified: "2021-05-09 18:55:06 +08:00"
#+date_modified: "2021-07-05 13:15:42 +08:00"
#+language: en
#+tags: pim writing
@ -16,6 +16,7 @@ With this in mind, evergreen notes should have the following properties:
- As you develop more evergreen notes, more time is put on editing them rather than creating them.
Writing evergreen notes is a [[id:0d2264a6-e487-4761-818a-d17d2833120f][Note-taking]] process to make your current notes a worthwhile read.
It encourages [[id:c0e4fb0e-68f2-4db4-8c3e-f5a7845738c3][Understanding comes first from memory]] and realizations from all ideas including failed ones as [[id:c886bc6d-e9dc-4f62-8841-59123236eda0][Failed ideas can be repurposed]].

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#+title: Create an inbox to store your thoughts
#+date: "2020-06-25 12:37:23 +08:00"
#+date_modified: "2021-05-08 12:36:58 +08:00"
#+date_modified: "2021-07-05 13:40:18 +08:00"
#+language: en
@ -19,3 +19,7 @@ Not all of them are going to be important so feel free to remove entries that ar
If you want to store an idea for an indefinite future (e.g., a project idea, future hobbies) that you cannot surely do now, you can then create a dedicated inbox.
In practice, this is great as a starter point for [[id:3d1c0313-fa3d-4b18-b435-51d3837e3e2c][Fleeting notes]] or a reading list to [[id:66337935-420c-40e6-81a6-f74ab0965ed5][Maintain your own digital library]].
Beware, this [[id:1bdbdcfa-98f9-4d08-a0dc-ad2f1b9b9ec9][Advice shouldn't be taken literally]].
Not all thoughts are worthy of being noted, the same principle how some thoughts are not worthy to stay in your list.
Don't get into the business of unnecessary note-taking of jotting every thoughts as [[id:b62c61f1-ee12-4bd9-b59a-ec6eafe29f38][Unnecessary optimizations cripple progress]].

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#+title: Fleeting notes
#+date: "2020-06-25 13:12:09 +08:00"
#+date_modified: "2021-05-07 11:05:55 +08:00"
#+date_modified: "2021-07-05 13:13:49 +08:00"
#+language: en
Fleeting notes are a valuable scratchpad for our messy thoughts — it's natural to have a messy input since they are catered only to yourself.
With the messy nature of the notes, it can be difficult to work and start with them.
Like all things of the past, fleeting notes can be a tool for creating more complete [[roam:Evergreen notes]].
Like all things of the past, fleeting notes can be a tool for creating more complete [[id:431532c3-6506-4565-b193-dbfb60eac7d6][Evergreen notes]].
The workflow should make it easier retreiving them, making it easier to start writing.
Here's how I make things happen with them.
- With messy thoughts and inputs, you should [[id:810dc8b6-db64-4c80-a0aa-f9e6d5fa4acf][Create an inbox to store your thoughts]] all in one place.
- With messy thoughts and inputs, you should [[id:810dc8b6-db64-4c80-a0aa-f9e6d5fa4acf][Create an inbox to store your thoughts]] all in one place including failures as [[id:c886bc6d-e9dc-4f62-8841-59123236eda0][Failed ideas can be repurposed]].
- You could [[id:799c5a72-2e8f-48a3-a22d-6657b9d1c05d][Apply search tools and techniques for your digital library]] to make things easier.
- Then, select certain fleeting notes and improve upon them eventually creating evergreen notes — [[id:05a39f96-fb1c-4d71-9be1-fc4c2e251e8f][Start small and improve later]].

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#+title: When note-taking, don't satisfy your ego
#+date: "2021-04-26 18:59:30 +08:00"
#+date_modified: "2021-06-24 20:12:47 +08:00"
#+date_modified: "2021-07-05 13:16:37 +08:00"
#+language: en
Note-taking are meant as a mental scratchpad, not some sort of creative writing.
[[id:b62c61f1-ee12-4bd9-b59a-ec6eafe29f38][Unnecessary optimizations cripple progress]] from the goal that [[roam:Note-taking should make better thinking]].
The time you spent making things align as if you have OCD could be spent editing and improving other notes.
Personal notes, no matter how poorly written or unmaintained, are still valuable.

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:END:
#+title: We know more compared to what we understood
#+date: "2021-05-17 08:47:37 +08:00"
#+date_modified: "2021-05-31 18:55:53 +08:00"
#+date_modified: "2021-07-05 12:14:21 +08:00"
#+language: en
@ -14,4 +14,4 @@ The amount of things is too great that deserve our limited attention.
We can still make sense of the things we know since [[id:9f1f35dd-7cf9-4f47-a9a9-b647e5daa2af][We are more associative than structured]].
Our associative thinking along with our intuition is enough to make sense of things, we can always know the details later.
This is where we [[id:9a11ef31-b2a7-43a9-a7a9-48f191838c6e][Prefer referencing over remembering]].
But for the little things, it helps to write down what we've remember.
But for the little things, it helps to write down [[id:3d1c0313-fa3d-4b18-b435-51d3837e3e2c][Fleeting notes]] what we've remember.

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:END:
#+title: Most of the work is done from smaller amount of effort
#+date: "2021-05-22 11:16:25 +08:00"
#+date_modified: "2021-06-17 11:12:11 +08:00"
#+date_modified: "2021-07-05 13:43:41 +08:00"
#+language: en
@ -17,3 +17,4 @@
+ in learning, you could be overlearning
+ in development, you could optimize to the point of
+ you may have done configuring your editor in a matter of days reaching the ideal workflow
- this is also a good solution for not indulging into perfectionism as [[id:b62c61f1-ee12-4bd9-b59a-ec6eafe29f38][Unnecessary optimizations cripple progress]]

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:PROPERTIES:
:ID: c886bc6d-e9dc-4f62-8841-59123236eda0
:END:
#+title: A failed idea can be repurposed
#+title: Failed ideas can be repurposed
#+date: "2021-06-24 18:08:23 +08:00"
#+date_modified: "2021-06-24 19:33:56 +08:00"
#+date_modified: "2021-07-05 13:13:16 +08:00"
#+language: en
@ -12,6 +12,6 @@
- while some are taking risks investing into the new research, its concept and ideas can influence upcoming projects
- it could also take note on the failures and flaws of the research
- case in point:
+ Virtual Boy with the start of the virtual reality
+ Virtual Boy that eventually popularizes virtual reality
+ A bad animation can be used for an amateurish character
+ A very alien concept can be remixed with a new familiar concept

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:END:
#+title: Creativity does not mean originality
#+date: "2021-06-24 18:10:02 +08:00"
#+date_modified: "2021-06-24 19:34:50 +08:00"
#+date_modified: "2021-07-05 13:35:46 +08:00"
#+language: en
- while we associate creativity with originality, it is not the same and it is a bit misleading
- oftentimes, we also mistake creativity with the act of coming up with a never-seen-before idea;
creativity defines what we can make from already existing ideas
- you could [[id:0dbfee88-cdce-48d1-9a10-23fc12d9bcd5][Refer to advanced resources when skill-building for a solid short-term goal]] and copy them
- some examples:
+ in general, spiritual successors
+ musicians often take cues from other musicians;
see Star Wars soundtrack (or [[https://youtu.be/gB4lULC87Oo][this video where I got the idea]])
+ video games often get their ideas from others
- in other words, what we as innovations are often inspired from combining two or more ideas
- since creativity involves inspirations from already existing ideas including failed ones, [[id:c886bc6d-e9dc-4f62-8841-59123236eda0][A failed idea can be repurposed]];
+ video games often get their ideas from others and create their own version
- in other words, what we consider as innovations are often inspired from combining two or more ideas
- since creativity involves inspirations from already existing ideas including failed ones, [[id:c886bc6d-e9dc-4f62-8841-59123236eda0][Failed ideas can be repurposed]];
in a way, we understand that [[id:114b7874-6a20-49c8-be2c-46970c7110dc][Information is only acquired when you try to make sense of it]]
- this is basically how [[id:d885e93b-f919-4338-a6b9-3438538e18c0][Every copy of the techniques is personalized]]
- though, plagiarism is a different topic entirely

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:PROPERTIES:
:ID: 1bdbdcfa-98f9-4d08-a0dc-ad2f1b9b9ec9
:END:
#+title: Advice shouldn't be taken literally
#+date: "2021-07-04 15:36:22 +08:00"
#+date_modified: "2021-07-04 15:37:27 +08:00"
#+language: en
- advice are contextual;
what works from the person whose giving the advice is different from yours
- furthermore, most people can read between the lines
- eventually the advice will depend on your interpretation;
[[id:d885e93b-f919-4338-a6b9-3438538e18c0][Every copy of the techniques is personalized]]

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:PROPERTIES:
:ID: c10ebbb7-2af6-419e-a8f3-3417c5b82de3
:END:
#+title: Randomness in systems introduces interest
#+date: "2021-07-04 15:49:22 +08:00"
#+date_modified: "2021-07-05 13:42:14 +08:00"
#+language: en
- while luck is not often greeted with welcoming reactions, introducing randomness in system can generate interest
- on [[id:0d2264a6-e487-4761-818a-d17d2833120f][Note-taking]] systems such as [[id:4259636e-e0e8-49e4-8210-758ec59728a3][Zettelkasten]], this could introduce more surprise thoughts that a user could make
- on video games
+ critical and missing hits on most turn-based RPGs (e.g., Pokemon, Battle for Wesnoth, Fire Emblem)
+ Mortal Kombat 9 has the Toasty boost mechanic that requires fast reaction and button inputs rewarding you with a full meter on success
- most gambling games are also this (e.g., blackjack, poker)
- with the randomness in effect, several strategies are forming with the factor in mind
+ on competitive settings, this can keep the players on their toes
+ on creative environment, this could be a source of inspiration

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:PROPERTIES:
:ID: b62c61f1-ee12-4bd9-b59a-ec6eafe29f38
:END:
#+title: Unnecessary optimizations cripple progress
#+date: "2021-07-05 12:36:41 +08:00"
#+date_modified: "2021-07-05 12:55:12 +08:00"
#+language: en
- unnecessary optimizations are unnecessary wasting of time that could've been used for something else more worthy;
the problem, however, is it can be addicting
- this is affecting people of all walks of life that it has various names: productivity porn, yak shaving, and pre-optimizing software;
in other words, the perfectionist stereotype
- a lot of the improvements we do often comes from new ideas;
thus, there is an incentive to present it as a new and shiny thing that you should try it out that easily reaches [[id:909b4830-72c8-4943-be47-efaf77e40253][Professional narcissism]]
- most of the time, this can be harmful:
+ this can be seen with self-help and productivity culture with gurus presenting themselves as someone who finally figured it out how to get into a constant productive state — e.g., a new method of note-taking, habit management methods, productivity applications showcase
+ part of the Linux ricing desktop community where software are fetishized to make their computing experience to be more productive — e.g., text editors galore, tiling window managers versus traditional desktops, command line versus graphical tools, quests for mouseless computing, learning new keyboard layouts
+ the gaming community has much emphasis on how to game more effectively with specialized mice and keyboards, wide monitors, and software setups
+ on programming, there is a tendency for making the optimized program at early stages or unnecessary optimizations on non-critical code
- the simplest solution is to get into the mindset of "good enough" and reflecting if it is really worth it at the end;
remember that [[id:df20e58b-6d38-4ace-8468-413bc708c772][Most of the work is done from smaller amount of effort]]