:PROPERTIES: :ID: 360f59a5-d18b-49d6-8213-062ba4bfea7e :END: #+title: Monster Hunter art style #+date: 2022-05-21 08:14:14 +08:00 #+date_modified: 2022-05-21 08:48:54 +08:00 #+language: en - this only applies to the mainline games and spin-offs that are very similar to it - [[roam:Monster Hunter]] mainly drawn in 3D roam:Anime style, akin to 3D [[roam:Phantasy Star]] games - the mantra of this series is an alternate universe with a grounded take on monster designs; the monsters have a realistic and grounded take on their designs mostly inspired from real-life fauna; all of their designs relate to their abilities and how they interact with their usual environments - Ukanlos is a monster mainly found in icelands; featuring a jaw shovelling through the snow; its body structure also enables it to swim through the snow - Tigrex is a great and simple example; a combination of tyrannosaurus rex and a tiger mainly hunting with violent persistence alone - Nargacuga is a monster similar to Tigrex except with a jet-black hide, bladed wings, and a spiked tail intended for quick and silent hunting; it is another example of simple and great grounded design - even in other installments like Monster Hunter: Rise with the presentation of the world as magical, the monsters within it still has a grounded take; - even in older games, there is a level of realism and can be seen up close from their 3D models; it is pretty fantastic to see that kind of detail :)