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<!DOCTYPE html><html><head><meta name="viewport" content="width=device-width"/><meta charSet="utf-8"/><title>Restrictions bring out creativity</title><script src="https://polyfill.io/v3/polyfill.min.js?features=es6"></script><script id="MathJax-script" async="" src="https://cdn.jsdelivr.net/npm/mathjax@3/es5/tex-mml-chtml.js"></script><script type="text/x-mathjax-config">
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</script><meta name="next-head-count" content="6"/><link rel="preload" href="/wiki/_next/static/css/52fc2ba29703df73922c.css" as="style"/><link rel="stylesheet" href="/wiki/_next/static/css/52fc2ba29703df73922c.css" data-n-g=""/><noscript data-n-css=""></noscript><link rel="preload" href="/wiki/_next/static/chunks/main-ae4733327bd95c4ac325.js" as="script"/><link rel="preload" href="/wiki/_next/static/chunks/webpack-50bee04d1dc61f8adf5b.js" as="script"/><link rel="preload" href="/wiki/_next/static/chunks/framework.9d524150d48315f49e80.js" as="script"/><link rel="preload" href="/wiki/_next/static/chunks/commons.0e1c3f9aa780c2dfe9f0.js" as="script"/><link rel="preload" href="/wiki/_next/static/chunks/pages/_app-8e3d0c58a60ec788aa69.js" as="script"/><link rel="preload" href="/wiki/_next/static/chunks/940643274e605e7596ecea1f2ff8d83317a3fb76.4841a16762f602a59f00.js" as="script"/><link rel="preload" href="/wiki/_next/static/chunks/pages/%5B%5B...slug%5D%5D-1aa198f87ede1cd0e1dc.js" as="script"/></head><body><div id="__next"><main><h1>Restrictions bring out creativity</h1><section class="post-metadata"><span>Date: <!-- -->2021-08-07 14:14:23 +08:00</span><span>Date modified: <!-- -->2022-06-21 20:05:36 +08:00</span></section><nav class="toc"><ol class="toc-level toc-level-1"></ol></nav><p>With practically limitless resources at your side, you&#x27;d think you have no problems into solving your solution.
However, reality sets in and gives you potential problems such as:
</p><ul><li><p>If you&#x27;re prone into <a href="roam:Perfectionism">roam:Perfectionism</a>, you can go into a situation where <a href="/wiki/2021-07-15-07-26-52">Overanalyzing slow you down</a> finding the &quot;right&quot; solution.
</p></li><li><p>With great amount, comes the path of least resistance where all is nought and you can&#x27;t resist finding the easiest way out.
</p></li></ul><p>Restrictions forces you to create solutions that are within the requirements.
These solutions are often created out of pressure where quick solutions are preferred and <a href="/wiki/learning.pitfalls.tunnel-vision">Tunnel vision</a> is less intrusive.
Furthermore, those solutions can lead into accidental discoveries, finding other solutions you haven&#x27;t thought of before.
</p><p>Some examples:
</p><ul><li><p>Older software such as <a href="https://en.wikipedia.org/wiki/SCORE_(software)">SCORE</a> and the <a href="https://github.com/chrislgarry/Apollo-11">Apollo-11</a> where systems are often limited thus trying to squeeze every single drop of performance out of it.
</p></li><li><p>In <a href="roam:Game development">roam:Game development</a>, a similar idea with fantasy computers such as <a href="roam:TIC-80">roam:TIC-80</a>.
</p></li><li><p>No budget movies with staff making the best out of what they are given.
</p></li></ul><section><h2>Backlinks</h2><ul><li><a href="/wiki/2021-09-16-11-18-31">Simple tools make better workflows</a></li></ul></section></main></div><script id="__NEXT_DATA__" type="application/json">{"props":{"pageProps":{"metadata":{"date":"2021-08-07 14:14:23 +08:00","date_modified":"2022-06-21 20:05:36 +08:00","language":"en","source":""},"title":"Restrictions bring out creativity","hast":{"type":"root","children":[{"type":"element","tagName":"nav","properties":{"className":"toc"},"children":[{"type":"element","tagName":"ol","properties":{"className":"toc-level toc-level-1"},"children":[]}]},{"type":"element","tagName":"p","properties":{},"children":[{"type":"text","value":"With practically limitless resources at your side, you'd think you have no problems into solving your solution.\nHowever, reality sets in and gives you potential problems such 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"},{"type":"element","tagName":"a","properties":{"href":"https://en.wikipedia.org/wiki/SCORE_(software)"},"children":[{"type":"text","value":"SCORE"}]},{"type":"text","value":" and the "},{"type":"element","tagName":"a","properties":{"href":"https://github.com/chrislgarry/Apollo-11"},"children":[{"type":"text","value":"Apollo-11"}]},{"type":"text","value":" where systems are often limited thus trying to squeeze every single drop of performance out of it.\n"}]}]},{"type":"element","tagName":"li","properties":{},"children":[{"type":"element","tagName":"p","properties":{},"children":[{"type":"text","value":"In "},{"type":"element","tagName":"a","properties":{"href":"roam:Game development"},"children":[{"type":"text","value":"roam:Game development"}]},{"type":"text","value":", a similar idea with fantasy computers such as "},{"type":"element","tagName":"a","properties":{"href":"roam:TIC-80"},"children":[{"type":"text","value":"roam:TIC-80"}]},{"type":"text","value":".\n"}]}]},{"type":"element","tagName":"li","properties":{},"children":[{"type":"element","tagName":"p","properties":{},"children":[{"type":"text","value":"No budget movies with staff making the best out of what they are given.\n"}]}]}]}]},"backlinks":[{"path":"/2021-09-16-11-18-31","title":"Simple tools make better workflows"}]},"__N_SSG":true},"page":"/[[...slug]]","query":{"slug":["2021-08-07-14-14-23"]},"buildId":"Ie9t5zutrXP6Of75Cb5xF","assetPrefix":"/wiki","nextExport":false,"isFallback":false,"gsp":true}</script><script nomodule="" src="/wiki/_next/static/chunks/polyfills-99d808df29361cf7ffb1.js"></script><script src="/wiki/_next/static/chunks/main-ae4733327bd95c4ac325.js" async=""></script><script src="/wiki/_next/static/chunks/webpack-50bee04d1dc61f8adf5b.js" async=""></script><script 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