wiki/notebook/2021-07-04-15-49-22.org

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:PROPERTIES:
:ID: c10ebbb7-2af6-419e-a8f3-3417c5b82de3
:END:
#+title: Randomness in systems introduces interest
#+date: "2021-07-04 15:49:22 +08:00"
#+date_modified: "2021-07-05 13:42:14 +08:00"
#+language: en
- while luck is not often greeted with welcoming reactions, introducing randomness in system can generate interest
- on [[id:0d2264a6-e487-4761-818a-d17d2833120f][Note-taking]] systems such as [[id:4259636e-e0e8-49e4-8210-758ec59728a3][Zettelkasten]], this could introduce more surprise thoughts that a user could make
- on video games
+ critical and missing hits on most turn-based RPGs (e.g., Pokemon, Battle for Wesnoth, Fire Emblem)
+ Mortal Kombat 9 has the Toasty boost mechanic that requires fast reaction and button inputs rewarding you with a full meter on success
- most gambling games are also this (e.g., blackjack, poker)
- with the randomness in effect, several strategies are forming with the factor in mind
+ on competitive settings, this can keep the players on their toes
+ on creative environment, this could be a source of inspiration