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Still cannot make up a good note-taking habit especially that I archive more than taking notes. Though, this same cannot be said for my course notes so that's a plus.
18 lines
933 B
Org Mode
18 lines
933 B
Org Mode
:PROPERTIES:
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:ID: e527e948-911f-4719-8cd4-8b9dac7e6318
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:END:
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#+title: Supercell games art style
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#+date: 2021-08-07 13:43:47 +08:00
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#+date_modified: 2022-05-21 09:13:51 +08:00
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#+language: en
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- There's a lot of graphics design inspiration to be had from their games from Clash of Clans, Brawl Stars, Clash Quest, and even Hay Day.
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- Most of them are pretty simple to look at but very stylistic.
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This could be seen directly from [[https://supercell.com/en/for-media/][their media page]].
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- A lot of them is a good starting point for art (e.g., illustration, 3D modelling).
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- This is especially true for their recent games especially the spin-offs from established universes (e.g., Clash Quest, Clash Mini).
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They designed it to look different but completely familiar with their gameplay and associated tropes.
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It really is one of my role models for game design except for the mobile-oriented inconveniences, of course ;D.
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