wiki/notebook/2021-06-21-10-08-01.org
Gabriel Arazas b088086b06 Merge evergreen notes into the notebook
Now, it's all under the notebook umbrella. Seems to be appropriate as it
is just my notes after all.

I also updated some notes from there. I didn't keep track of what it is
this time. Something about more learning notes extracted from my
"Learning how to learn" course notes and then some. Lack of time and
hurriness just makes it difficult to track but it should be under
version control already.
2021-07-21 16:28:07 +08:00

1.8 KiB

Start with wishful thinking

In other words, start with the end result. Whether it usually involves something like wanting to create a 2.5D fighting game rivalling Arc System Works, a gorgeous anime-inspired illustration, a flashy short animation, or a cool-looking demoscene.

This is also the core of prototyping, starting with the end product and getting there no matter how badly implemented.

  • In programming, we usually call this abstractions where we don't need to worry about the implementation details and whatnot. Some would even take one more step by starting with the user-oriented documentation or unit tests.
  • In learning, we could start with our end-goal dreaming about the completed project. This is quite similar to Thomas Frank's impossible list that we explicitly say what we want to do. We could apply the principle what we want to do when we learn a skill.

However, focusing too much on the destination can block your progress from having a clear sight on how to get there. Sometimes, the endgoal is tad more difficult. Diving head-first into a difficult problem makes a bad start. We can Create roadmaps to stay on track and establish milestones. It allows to make iterations with a Start small and improve later-kind of workflow.