wiki/2021-07-04-15-49-22.org
Gabriel Arazas a506b6696f Make notes on creativity and ideas
With updates on how it relates on note-taking (among other things).
Since I have note-taking notes, that's the only thing to relate to right
now but there is a lot of untouched thoughts on other things such as
programming and illustration generally how inspirations and innovations
came from already existing things.

That's how successors are generally made but that goes for another
writing session.
2021-07-05 13:44:50 +08:00

1.1 KiB

Randomness in systems introduces interest

  • while luck is not often greeted with welcoming reactions, introducing randomness in system can generate interest
  • on Note-taking systems such as Zettelkasten, this could introduce more surprise thoughts that a user could make
  • on video games

    • critical and missing hits on most turn-based RPGs (e.g., Pokemon, Battle for Wesnoth, Fire Emblem)
    • Mortal Kombat 9 has the Toasty boost mechanic that requires fast reaction and button inputs rewarding you with a full meter on success
  • most gambling games are also this (e.g., blackjack, poker)
  • with the randomness in effect, several strategies are forming with the factor in mind

    • on competitive settings, this can keep the players on their toes
    • on creative environment, this could be a source of inspiration